loopier / animatron

Animatron for Godot 4.x <
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Loading image sequences in a different thread broke `/new` #39

Open loopier opened 2 months ago

loopier commented 2 months ago

/new loaded and created an actor in a single step. With the new system of loading images in a different thread, the actor's animation only uses the frames loaded up to the time it calls the animation; usually a couple of frames.

Not sure if this can be fixed, or if we should just discard /new.