loopier / animatron

Animatron for Godot 4.x <
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Inconsistent GDScript filename format #45

Open loopier opened 2 months ago

loopier commented 2 months ago

Some GDScript filenames use CamelCase.gd and others snake_case.gd. That's very inconsistent. We should decide on either one and unify. All .tscn are snake_case.tscn, as per Godot's default. Not sure what is their standard for .gd files, but we don't need to follow it and maybe using CamelCase would help distinguishing between them?