lorddakkon / diablo-iii-wasd

Automatically exported from code.google.com/p/diablo-iii-wasd
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doesn't work during boss battles when camera angle changes #15

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. enter a boss battle where the screen camera changes, such as Belial in Act II
2. attempt to move in 8 directions with WASD

What is the expected output? What do you see instead?
WASD all move the character north instead of in the appropriate directions

What version of the product are you using? On what operating system?
Diablo III WASD 1.2 Corners.ahk on windows 7 x64

Please provide any additional information below.
it would be nice if you could provide a script specifically for these boss 
battles so we can load the script right before it so our movement isn't fucked

Original issue reported on code.google.com by white.ph...@gmail.com on 30 May 2012 at 12:24

GoogleCodeExporter commented 8 years ago
This is a known issue and something I am working on. I am in the process of 
gathering the right data to be able to come up with correct calculations for 
the different perspectives during that particular fight. 

I am going out of town for a few days so expect it to take a little while. I 
may be able to get some work done on it since I am taking my laptop with me 
though.

Original comment by jsig...@gmail.com on 30 May 2012 at 2:32

GoogleCodeExporter commented 8 years ago
did Belial yesterday with mouse and it was terrible after playing with my 360 
joystick now for a week.

Original comment by tracy.ro...@gmail.com on 30 May 2012 at 4:05

GoogleCodeExporter commented 8 years ago
yeah very hard to do after getting used to WASD or gamepad. looking forward to 
a fix. probably won't desperately need it until inferno though, but thanks for 
the update ^^

Original comment by white.ph...@gmail.com on 30 May 2012 at 8:21

GoogleCodeExporter commented 8 years ago
I am also having this issue.

Can this be remedied by having a "Belial Phase 3" checkbox on the Gui? During 
the cinematic between phase 2/3, the user could open the gui, check the box, 
and go back to the Diablo 3 window. The script could then read if this boxed is 
checked. If so, add a certain number to the Y-coordinate on the screen, so down 
becomes down again. After the fight, the user could uncheck the box.

Just thought I would throw this out there. Thank you very much for such a 
wonderful script!

Original comment by nolan.ba...@gmail.com on 1 Jul 2012 at 7:14