lorddakkon / diablo-iii-wasd

Automatically exported from code.google.com/p/diablo-iii-wasd
0 stars 0 forks source link

WASD Not working in Reaper of Souls #27

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Launch Act 5
2. WASD...all key presses just make character move up.
3.

What is the expected output? What do you see instead?
Been using this script since you made it without any issues. Now, in ACT 5, it 
only makes the character move up. Tried closing autohotkey and reloading, but 
it didn't work still. 

What version of the product are you using? On what operating system?
latest Reaper of Souls on Windows 7

Please provide any additional information below.
I have loved this script since day one and had a helluva time learning how to 
play using the mouse only. Oh, if you load up acts 1-4 it will still work 
properly. It's only in the ACT 5 maps that seem to jack it up. please, please 
fix this if you can. I need my WASD love!

Original issue reported on code.google.com by kec...@gmail.com on 25 Mar 2014 at 6:48

GoogleCodeExporter commented 8 years ago
Same here only my WASD don't do anything at all. Windows 8. I miss my Demon 
Hunter :(

Original comment by kmaul...@gmail.com on 29 Mar 2014 at 10:38

GoogleCodeExporter commented 8 years ago
Also loved this script and found it no longer works in Reaper of Souls act V. 
Please fix...

Original comment by stratumo...@gmail.com on 30 Mar 2014 at 1:17

GoogleCodeExporter commented 8 years ago
Hi again,

I was able to figure out how to get the script working again. Clearly blizzard 
made changes to where your toon is positioned on the screen in the y-direction. 
See attached file with edits for %compensation% and %y_anchor% variable. Note 
the "+ 50" 

        compensation := (width / height) == (16 / 10) ? 0.8681 : 0.868
        y_center := win_y + height / 2 / compensation   
        x_anchor := x_center - 50                   ; sets the upper left x-plane coord in pixels
        y_anchor := y_center + 50                   ; sets the upper left y-plane coord in pixels
}

Brian

Original comment by stratumo...@gmail.com on 30 Mar 2014 at 4:45

Attachments:

GoogleCodeExporter commented 8 years ago
Disregard... 

after playing into ACT V I ended up having to use the original script as the 
screen position changed back.

Original comment by stratumo...@gmail.com on 31 Mar 2014 at 1:17