Open GoogleCodeExporter opened 8 years ago
You could technically make something like this. Aiming would be somewhat
limited though.
Mapping keyboard keys to mouse buttons is easy and setting up arrow keys to
function as a mouse can be done too. It is possible, but I think the aiming
part would be the most difficult part to script to make it feel right and play
well.
Original comment by jsig...@gmail.com
on 27 Apr 2012 at 12:59
Just attacking in the direction you're facing as apposed to where the mouse is
would be great for my monk. I'd be very grateful if this was an option as I
have carpal tunnel and try to only play games on a gamepad.
Original comment by jwda...@gmail.com
on 18 May 2012 at 4:12
In theory, it's as easy as:
NumpadEnter::+LButton ; Key bound to primary attack
NumpadAdd::+RButton ; Key bound to secondary attack
It doesn't work though. You need something to keep you pointed in the right
direction (my attempts resulted in attacks always going where the mouse pointer
was). Might work if you don't reset the mouse position though, but I don't want
to play mouseless only. Also, despite sending "shift+Button" I was still seeing
character movement as well.
Original comment by denk...@gmail.com
on 23 Aug 2012 at 3:05
Original issue reported on code.google.com by
d.tha...@gmail.com
on 24 Apr 2012 at 6:17