lordjesus / UnityNEAT

Port of SharpNEAT to Unity 4.x and 5.x
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Low end feature #3

Open salmjak opened 8 years ago

salmjak commented 8 years ago

Added an option in the Optimizer to run the parallel evaluation in chunks/groups of the population (Group_Eval & Group_Size), essentially limiting the maximum number of genomes that are evaluated at a time. I use this system on my laptop when I need to run bigger populations (due to complexity) and/or use CPU-heavy recursion (E.g. training against a MiniMax-algorithm).