Open lordmauve opened 4 years ago
HeadlessScene, which renders to a texture, would be perfect as a primitive to show inside a Scene.
This would be an obvious way to create multiple viewports or a HUD that doesn't follow the camera.
HeadlessScene, which renders to a texture, would be perfect as a primitive to show inside a Scene.
This would be an obvious way to create multiple viewports or a HUD that doesn't follow the camera.