lost-in-the-canvas / WFRP-4th-Edition-FoundryVTT

Welcome all, and especially newcomers! This is the premiere system for running grim and perilious games of Warhammer Fantasy Role-play in the Foundry VTT environment. (Additional Content Included!)
http://foundryvtt.com/
Apache License 2.0
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Add Melee (Parry) as a possible skill when rolling with a shield #369

Open JiDW opened 4 years ago

JiDW commented 4 years ago

Hello!

The rule about the Parry skill is:

Parry Any one-handed weapon with the Defensive Quality can be used with Melee (Parry). When using Melee (Parry), a weapon can be used to Oppose an incoming attack without the normal –20 offhand penalty (see page 161).

However when opposing with a shield, you can only roll with WS or Melee (Basic)

JiDW commented 4 years ago

It should be noted that having Melee (Basic) skill isn't needed in order to access the Melee (Parry) skill. So this feature shouldn't try to limit the "Defensive" quality to people having the Melee( Basic) skill.

Any weapon with "Defensive" can be used with Melee (Parry)

Source:

unknown

moo-man commented 4 years ago

My intention here was to simply change your shield's group to melee parrying if that's what you're going to use. As far as I know, this isn't something the user would change often, and so it seems more ideal to me because it also defaults to whatever skill is tied to the group they selected. Thoughts?

JiDW commented 4 years ago

Oh yes it's definitely easy to change, however it's more a case of ease of access for beginners. I've reported this issue because I saw someone reporting what he thought was a bug on the french translation gitlab. I, myself, had to ask for clarifications on the rules related to Parry because it's one of the most convoluted rule in wfrp 4e in my opinion. So it's not a priority, however it could be a great help for aspiring GM and new players to have this rule automated for them. We could make the "Parry" skill the default skill in their roll popup if they have it and are rolling for a shield.