lost-legacy-team / LoS-Mod_Files_X

Mod Files for the Xbox 360 version of Sonic '06 mod; Legacy of Solaris.
https://dc.railgun.works/lostlegacy
45 stars 6 forks source link

[Suggestion] - Shadow Gameplay Improvements #1

Open vladone97 opened 5 years ago

vladone97 commented 5 years ago

This is an amazing mod. However, there are two aspects of Shadow's gameplat that I think could be better. And because I'm not a modder or a programmer or anything like that, the best I can do is share my ideas with someone who is. First of all, Shadow's jump dash doesn't descend like Sonic's does, which means you can't jump dash into the ground to accelerate. It would be great if this was improved (unless, of course, doing that would break some part of the game that relies specifically on Shadow's jump dash being perfectly horizontal). Secondly, we all know that the Chaos Blast in this game is rendered pretty useless by its range. Because the range is so small, you can only damage enemies if you use it when you're right next to them. Shadow's gameplay would be much better if the Chaos Blast had a more practical range. There's this modder https://www.youtube.com/watch?v=FfFgnV_eUdA who managed to find a way to increase the range of the Chaos Blast, but they didn't explain how. Maybe someone can contact them.

hyperbx commented 5 years ago

Considering Volcano mods the game on real hardware, it would be likely increasing the range requires memory manipulation, which wouldn't be feasible on Xenia or the PlayStation 3 without a debug EBOOT. If it is the case, it wouldn't be worth implementing as poking memory values every time the game loads isn't exactly ideal and decompiling the XEX requires a lot of effort.

It might be worth looking into, either way. There could be a workaround in Lua which I haven't come across yet, since I don't mess around with Shadow's values much, so perhaps someone else in LLT could have better luck with it.