This PR adds the buff functionality to the battle object. It supports all buff types supported by LotGD 0.9.7 and extends upon them by introducing a bunch of other variables to complete the buff set.
The buff fields have been renamed to describe their effect in more detail and to make it clear upon whom the buff acts. All buffs are added as events, meaning that player or monster death can happen after every applied buff event as well.
A list of supported buff fields can be taken from the buff model file were they are described in greater detail.
This PR adds the buff functionality to the battle object. It supports all buff types supported by LotGD 0.9.7 and extends upon them by introducing a bunch of other variables to complete the buff set.
The buff fields have been renamed to describe their effect in more detail and to make it clear upon whom the buff acts. All buffs are added as events, meaning that player or monster death can happen after every applied buff event as well.
A list of supported buff fields can be taken from the buff model file were they are described in greater detail.