loudsmilestudios / TetraForce

GBC Zelda-inspired game with online multiplayer. Built with Godot Engine
https://tetraforce.io/
MIT License
622 stars 65 forks source link

Update Skin & Name during play session #329

Open yeslayla opened 3 years ago

yeslayla commented 3 years ago

When a player updates their current skin or display name on the options screen while in a game (multiplayer or singleplayer), it should update as soon as the player exits the options screen.

yeslayla commented 3 years ago

334 adds refresh_player_request(player_id) signal to network.gd and refresh_player(player_id) to game.gd which will reload the name and skin based on local player data.