loudsmilestudios / TetraForce

GBC Zelda-inspired game with online multiplayer. Built with Godot Engine
https://tetraforce.io/
MIT License
598 stars 65 forks source link

Add public servers section to multiplayer #330

Closed yeslayla closed 2 years ago

yeslayla commented 2 years ago

image

Summary

Added a public servers section to multiplayer to encourage players to easily play online with others.

Testing

  1. Click "Multiplayer" and select a lobby
  2. After the server is created you should get a version mismatch error and be disconnected (see output).

Additionally every time you start the game, the lobby names should remain the same unless you update the version file.

Has this been tested in multiplayer? yes (even hacked it to connect to v0.4.0 servers)