Closed letGitFoxy closed 1 year ago
As the title states. When running the game, all wall collisions are offset 1 tile up on the Y axis. (Using latest release of Godot)
No idea whats going on, everything looks fine on the Tiled texture sheet.
A screenshot showing the issue.
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As the title states. When running the game, all wall collisions are offset 1 tile up on the Y axis. (Using latest release of Godot)
No idea whats going on, everything looks fine on the Tiled texture sheet.