louis-e / arnis

Arnis - Generate cities from real life in Minecraft
GNU General Public License v3.0
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[BUG] Chunk file at [<X>, <Y>] is in the wrong location; relocating. (Expected [<X>, <Y>], got [<X-96>, <Y-96>]) #53

Open skullydazed opened 4 days ago

skullydazed commented 4 days ago

Describe the bug Immediately after generating the world I get a lot of "Failed to load chunk" messages. The log file gives me the details from the title.

Used bbox parameter

python3 arnis.py --bbox="-122.078576,37.039181,-122.051110,37.056033" --path ~/.minecraft/saves/Felton

Screenshots Will attach log files

Additional context Using Java Minecraft 1.21.1. This is in a brand-new world generated with these parameters (Classic Flat):

minecraft:bedrock,2*minecraft:dirt,minecraft:grass_block;minecraft:plains
skullydazed commented 4 days ago

chunk-Felton-2024-09-14_13.29.56-server.txt

skullydazed commented 4 days ago

I should note that the world otherwise loads and plays correctly, but there's a lot of logging and the "Failed to load chunk" message on screen basically all the time.

louis-e commented 2 days ago

Hi there! Thanks for the report. I think this is a similar issue to https://github.com/louis-e/arnis/issues/38. I'm aware of this issue and I'm trying to resolve this with a currently ongoing port of the entire project to the Rust language. I think this isn't a major problem right now so my priority on this is not as high as on other things to fix, but I'll look into this!