Closed louisdewar closed 2 years ago
While making these changes it might be nice to improve the error handling when there's a startup error in a game, probably want to emit _START then _ERROR then _END
While making these changes it might be nice to improve the error handling when there's a startup error in a game, probably want to emit _START then _ERROR then _END
This will have to be done later, it's a bit more complicated (a hassle)
Make start_time = the time the start event was created. If the start_time is null then it should mean that the game has been queued but not started. Maybe add a queued_time.
Also if we're changing the schema at the same time probably make it so that
get_participants_ordered
no longer requires this start event (it shouldn't anyway). Probably the best way to go about this is to add anorder
field to the game_participants table.