It might be useful for players to figure out why their agents forfeit (for certain types of forfeit events).
It could be possible to emit the incomplete game event relatively easily but the trick would be to make it look good in the UI, it's probably going to be quite important to emphasize that the game was not a complete game as it forfeit.
It might be useful for players to figure out why their agents forfeit (for certain types of forfeit events). It could be possible to emit the incomplete game event relatively easily but the trick would be to make it look good in the UI, it's probably going to be quite important to emphasize that the game was not a complete game as it forfeit.