louist103 / mm-licensing

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Why CC0? #2

Open immibis opened 1 year ago

immibis commented 1 year ago

CC0 gives everyone the right to do whatever, including for example, selling commercial products based on the decompilation (that would violate Nintendo's copyright anyway) without source code.

It's happened many times that someone took some MIT/BSD/CC0 software and made it proprietary.

nckwntzl commented 1 year ago

In the readme here you can see the general idea behind choosing CC0.

jpburnett commented 1 year ago

You can also feel free to discuss further in discord

immibis commented 1 year ago

actually I'm still not sure. Nintendo shouldn't be allowed to do a project based on this decomp

Dragorn421 commented 1 year ago

You can see it this way:

If Nintendo bases something off decomp (personally I'd be flattered, Nintendo actually recognizing fan work!), nobody (afaik) would go after them e.g. with DMCAs So we're just fine allowing it (if it's our place to, see CC0)

Same applies with every use. We (afaik) aren't going to engage against anyone using decomps for whatever. CC0 makes it explicit.