Closed tatater56 closed 2 years ago
Love 11.0 Removed SpriteBatch:setBufferSize, spritebatches now automatically grow when they run out of space. See: https://love2d.org/wiki/SpriteBatch:setBufferSize
This would cause a crash if the window size was changed. This fix checks if the love version < 11.0 before calling setBufferSize.
Love 11.0 Removed SpriteBatch:setBufferSize, spritebatches now automatically grow when they run out of space. See: https://love2d.org/wiki/SpriteBatch:setBufferSize
This would cause a crash if the window size was changed. This fix checks if the love version < 11.0 before calling setBufferSize.