Open dov opened 4 hours ago
which version of love are you using? Also, can you post the results of print(jit.version)
when run from within love?
I'm running love-11.5 and my jit.version outputs LuaJIT 2.1.0-beta3
.
That's a pretty old LuaJIT version - the official love downloads include a much newer one which uses rolling releases. Can you try building the latest luajit source? Maybe it'll change things.
Ok, thanks, I'll try.
I actually tried, but SDL no longer initializes, with my newly compiled version. To be continued....
I have a small gaming console, Anbernic RG40XXV, and I'd like to write a love2d program for it which fetches messages through mqtt, and based on the messages show some graphics, or start an audio file. However, when trying to combine love2d with luamqtt, the program crashes.
I opened the following bug at https://github.com/xHasKx/luamqtt/issues/49, but the author of luamqtt thought it was a bug in love2d's use of luajit.
While trying to run luamqtt under love2d on a small gaming console (Anbernic rg40xxv), I got the following error and stacktrace:
Here is my love main.lua script:
What is strange to me is that the following script, without love, works on the same platform with
luajit simple-mqtt.lua
:I installed
luamqtt
by the commandluarocks-5.1 install luamqtt
, and the output from the installation was: