Closed Nehemek closed 3 years ago
When drawing a roundrectangle with any type of transparency the different components that make up a roundrectangle get a cummulative alpha blending.
Alpha across a roundrectangle should be uniform.
love.graphics.setColor(1,1,1,.35) love.graphics.rectangle("fill",2,2,36,36,4,4)
System: 3ds v11.14.0-46U CFW: Luma v10.2.1 Method of execution: Homebrew App LÖVE Potion version: Artifact generated by commit #dbe48f
Fixed in 2b7c0e75
Describe the bug
When drawing a roundrectangle with any type of transparency the different components that make up a roundrectangle get a cummulative alpha blending.
Expected behavior
Alpha across a roundrectangle should be uniform.
Relevant Code To Reproduce
love.graphics.setColor(1,1,1,.35) love.graphics.rectangle("fill",2,2,36,36,4,4)
[Screenshots]
System Info [Please complete the following information]:
System: 3ds v11.14.0-46U CFW: Luma v10.2.1 Method of execution: Homebrew App LÖVE Potion version: Artifact generated by commit #dbe48f