Closed leodefpv closed 4 months ago
FYI: https://github.com/lovyan03/LovyanGFX/discussions/321 https://wiki.seeedstudio.com/Wio-Terminal-LCD-Anti-aliased-Fonts/#configuring-the-lcd-library
use vlw font as array (static const uint8_t my_VLW_font[] PROGMEM = {} ) or save them into SPIFFS(or other FS) then use like this
//sprite.loadFont(my_VLW_font); sprite.loadFont( "/my_VLW_font.vlw", SPIFFS); sprite.println("PRND1234567890"); sprite.unloadFont();
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
This issue has been automatically closed because it has not had recent activity. Thank you for your contributions.
hi Your lib looks very great and easy to use. I think your lib is faster than lvgl in mcu,such as esp32 S3. I want to use this lib to drive a lcd through rgb565 signal @640X480.but lvgl only has low fps of this situation. In my project it’s not need complex functions of lvgl ,but I need display fonts smooth and good. So is there has any font support msaa or anti aliasing like lvgl’s fonts? Thank you
Carefully written requests are more likely to be given priority. 丁寧に記述された要望は優先して対応される可能性が高くなります。
Is your feature request related to a problem? Please describe. A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Describe the solution you'd like A clear and concise description of what you want to happen.
Describe alternatives you've considered A clear and concise description of any alternative solutions or features you've considered.
Additional context Add any other context or screenshots about the feature request here.