Closed alexander-sorokin closed 9 months ago
this is just a gut feeling, anyway:
I'm using a similar board ( Sunton ESP32-8048S070) in code based on @sukesh-ak 's https://github.com/sukesh-ak/ESP32-TUX, and never had a lockup like you describe
have a look at the lvgl_acquire/lvgl_release lock handling - my understanding is that you surround any lvgl code with lvgl_acquire/lvgl_release
my fork is here
increase the memory in the lvgl.conf file #define LV_MEM_SIZE (50* 1024U)
@alexander-sorokin LVGL does not support multi-tasking. So you need to take care of it yourself like my code sample mentioned above.
The issue was I am not calling lv_tick_inc(uint32_t tick_period). I followed this example, but it is for Arduino. There is configuration for automatic calling of this function.
Environment ( 実行環境 )
Problem Description ( 問題の内容 )
While using LVGL, display freezes after drawing one or few first frames. I added logging to touch callback but it never shows in console output, while display flushing reports for first half a second. lv_timer_handler() is called each 30 milliseconds.
When I inserted and adopted code from LovyanGFX readme, it worked fine and showed animation.
I do not want to use Arduino library for ESP32.
Expected Behavior ( 期待される動作 )
See changes on screen from LVGL animation or touch responses.
Actual Behavior ( 実際の動作 )
Display freezes while rendering LVGL.
Console output
``` ESP-ROM:esp32s3-20210327 Build:Mar 27 2021 rst:0x1 (POWERON),boot:0x8 (SPI_FAST_FLASH_BOOT) SPIWP:0xee mode:DIO, clock div:1 load:0x3fce3818,len:0x18dc load:0x403c9700,len:0x4 load:0x403c9704,len:0xda4 load:0x403cc700,len:0x3084 entry 0x403c9934 I (27) boot: ESP-IDF v5.1.2 2nd stage bootloader I (27) boot: compile time Feb 24 2024 16:17:16 I (27) boot: Multicore bootloader I (30) boot: chip revision: v0.1 I (34) qio_mode: Enabling default flash chip QIO I (39) boot.esp32s3: Boot SPI Speed : 80MHz I (44) boot.esp32s3: SPI Mode : QIO I (48) boot.esp32s3: SPI Flash Size : 16MB I (53) boot: Enabling RNG early entropy source... I (59) boot: Partition Table: I (62) boot: ## Label Usage Type ST Offset Length I (70) boot: 0 nvs WiFi data 01 02 00009000 00006000 I (77) boot: 1 phy_init RF data 01 01 0000f000 00001000 I (84) boot: 2 factory factory app 00 00 00010000 00100000 I (92) boot: End of partition table I (96) esp_image: segment 0: paddr=00010020 vaddr=3c050020 size=2a730h (173872) map I (131) esp_image: segment 1: paddr=0003a758 vaddr=3fc92300 size=03304h ( 13060) load I (134) esp_image: segment 2: paddr=0003da64 vaddr=40374000 size=025b4h ( 9652) load I (139) esp_image: segment 3: paddr=00040020 vaddr=42000020 size=4ebf8h (322552) map I (194) esp_image: segment 4: paddr=0008ec20 vaddr=403765b4 size=0bcd0h ( 48336) load I (210) boot: Loaded app from partition at offset 0x10000 I (210) boot: Disabling RNG early entropy source... I (222) cpu_start: Multicore app I (222) octal_psram: vendor id : 0x0d (AP) I (222) octal_psram: dev id : 0x02 (generation 3) I (225) octal_psram: density : 0x03 (64 Mbit) I (231) octal_psram: good-die : 0x01 (Pass) I (236) octal_psram: Latency : 0x01 (Fixed) I (241) octal_psram: VCC : 0x01 (3V) I (246) octal_psram: SRF : 0x01 (Fast Refresh) I (252) octal_psram: BurstType : 0x01 (Hybrid Wrap) I (258) octal_psram: BurstLen : 0x01 (32 Byte) I (263) octal_psram: Readlatency : 0x02 (10 cycles@Fixed) I (270) octal_psram: DriveStrength: 0x00 (1/1) I (275) esp_psram: Found 8MB PSRAM device I (279) esp_psram: Speed: 40MHz I (283) cpu_start: Pro cpu up. I (287) cpu_start: Starting app cpu, entry point is 0x4037540c 0x4037540c: call_start_cpu1 at D:/DEV/esp/v5.1.2/esp-idf/components/esp_system/port/cpu_start.c:157 I (0) cpu_start: App cpu up. I (1024) esp_psram: SPI SRAM memory test OK I (1033) cpu_start: Pro cpu start user code I (1033) cpu_start: cpu freq: 240000000 Hz I (1033) cpu_start: Application information: I (1037) cpu_start: Project name: lovyangfx-esp I (1042) cpu_start: App version: b70a495-dirty I (1048) cpu_start: Compile time: Feb 24 2024 16:16:43 I (1054) cpu_start: ELF file SHA256: 8ac53a1d17efe62f... I (1060) cpu_start: ESP-IDF: v5.1.2 I (1065) cpu_start: Min chip rev: v0.1 I (1070) cpu_start: Max chip rev: v0.99 I (1075) cpu_start: Chip rev: v0.1 I (1080) heap_init: Initializing. RAM available for dynamic allocation: I (1087) heap_init: At 3FCAE700 len 0003B010 (236 KiB): DRAM I (1093) heap_init: At 3FCE9710 len 00005724 (21 KiB): STACK/DRAM I (1100) heap_init: At 3FCF0000 len 00008000 (32 KiB): DRAM I (1106) heap_init: At 600FE010 len 00001FD8 (7 KiB): RTCRAM I (1113) esp_psram: Adding pool of 8192K of PSRAM memory to heap allocator I (1121) spi_flash: detected chip: gd I (1124) spi_flash: flash io: qio I (1129) sleep: Configure to isolate all GPIO pins in sleep state I (1135) sleep: Enable automatic switching of GPIO sleep configuration I (1143) app_start: Starting scheduler on CPU0 I (1148) app_start: Starting scheduler on CPU1 I (1148) main_task: Started on CPU0 I (1158) esp_psram: Reserving pool of 32K of internal memory for DMA/internal allocations I (1168) main_task: Calling app_main() I (1388) my-tag: LVGL task started. I (1388) my-tag: Flushing display. I (1398) my-tag: Flushing display. I (1408) my-tag: Flushing display. I (1408) my-tag: Flushing display. I (1408) my-tag: Flushing display. I (1418) my-tag: Flushing display. I (1418) my-tag: Flushing display. I (1428) my-tag: Flushing display. I (1428) my-tag: Flushing display. I (1428) my-tag: Flushing display. I (1438) my-tag: Flushing display. I (1438) my-tag: Flushing display. I (1438) my-tag: Flushing display. I (1448) my-tag: Flushing display. I (1448) my-tag: Flushing display. I (1458) my-tag: Flushing display. I (1458) my-tag: Flushing display. I (1458) my-tag: Flushing display. I (1468) my-tag: Flushing display. I (1468) my-tag: Flushing display. I (1468) my-tag: Flushing display. I (1478) my-tag: Flushing display. I (1478) my-tag: Flushing display. I (1478) my-tag: Flushing display. I (1488) my-tag: Flushing display. I (1488) my-tag: Flushing display. I (1498) my-tag: Flushing display. I (1498) my-tag: Flushing display. I (1498) my-tag: Flushing display. I (1508) my-tag: Flushing display. I (1508) my-tag: Flushing display. I (1518) my-tag: Flushing display. I (1518) my-tag: Flushing display. I (1528) my-tag: Flushing display. I (1528) my-tag: Flushing display. I (1528) my-tag: Flushing display. I (1538) my-tag: Flushing display. I (1538) my-tag: Flushing display. I (1548) my-tag: Flushing display. I (1548) my-tag: Flushing display. I (1548) my-tag: Flushing display. I (1558) my-tag: Flushing display. I (1558) my-tag: Flushing display. I (1568) my-tag: Flushing display. I (1568) my-tag: Flushing display. I (1568) my-tag: Flushing display. I (1578) my-tag: Flushing display. I (1578) my-tag: Flushing display. I (1588) my-tag: LVGL suggested redraw in 30 milliseconds. I (1588) main_task: Returned from app_main() I (1618) my-tag: LVGL suggested redraw in 30 milliseconds. I (1648) my-tag: LVGL suggested redraw in 30 milliseconds. I (1678) my-tag: LVGL suggested redraw in 30 milliseconds. I (1708) my-tag: LVGL suggested redraw in 30 milliseconds. I (1738) my-tag: LVGL suggested redraw in 30 milliseconds. I (1768) my-tag: LVGL suggested redraw in 30 milliseconds. I (1798) my-tag: LVGL suggested redraw in 30 milliseconds. I (1828) my-tag: LVGL suggested redraw in 30 milliseconds. I (1858) my-tag: LVGL suggested redraw in 30 milliseconds. I (1888) my-tag: LVGL suggested redraw in 30 milliseconds. I (1918) my-tag: LVGL suggested redraw in 30 milliseconds. ```Steps to reproduce ( 再現のための前提条件 )
git clone --recursive https://github.com/alexander-sorokin/lovyangfx-esp-lvgl.git
Code to reproduce this issue ( 再現させるためのコード )
I created sample project which causes the issue.