Hi, I like a lot to use this all in one ESP32 and I like to upgrade projects with animations, so with "sprites". But as I do not understand how to set them, so I'm required to use the original library for those projects I pick up on internet.
I wonder why there is such a difference in working with these 2 libraries, as the Touch Screen and the SDcard have their own SPI pins, default VSPI pins for SDCard and HSPI for the XPT2046_Touchscreen.h library used for the Touch Screen with TFT_eSPI.h
Hi, I like a lot to use this all in one ESP32 and I like to upgrade projects with animations, so with "sprites". But as I do not understand how to set them, so I'm required to use the original library for those projects I pick up on internet.
For instance the "RollingClock" [https://github.com/witnessmenow/ESP32-Cheap-Yellow-Display/tree/main/Examples/Projects/RollingClockWithWifiManager] I added web radio features, and SDCARD to read audio files. It works only if I declare the SPI after the TFT and the Touch Screen.
But for instance with the "retro cassette web radio" https://macsbug.wordpress.com/2023/09/28/retro-style-webradio I can use the SDCARD only in the setup BEFORE any TFT declaration.
I wonder why there is such a difference in working with these 2 libraries, as the Touch Screen and the SDcard have their own SPI pins, default VSPI pins for SDCard and HSPI for the XPT2046_Touchscreen.h library used for the Touch Screen with TFT_eSPI.h
Is there any solution ? Thanks