Open low-earth-orbit opened 1 month ago
For the following reasons, I originally wanted to implement partial erasing instead of using the eraser stroke as a mask:
I tried to implement partial erasing logic that removes points from a line object, but it seems too convoluted, and the computation time is too long.
If anyone comes across this and knows more about it, please suggest a solution. My branch is eraser-fix.
Currently eraser paths are invisible lines, i.e. objects. This needs to be fixed.