Open hardBSDk opened 10 months ago
Thanks for your suggestion, the project currently offers no CLI, it is only a GUI, and to run a shader you'd be using File
-> Load shader..
and selecting it from the file dialog.
A CLI may be added in the future, but since the idea is to make it easy(-ier) for anyone to start making shaders, it may be more confusing to them.
Out of curiosity, how did you find this project ? Since it's on a very early stage, I'm surprised it already gains attention !
@Nurrl I was searching GLSL shader viewers to package, I met glsl-viewer and loved it.
After that I was searching if a GLSL viewer written in Rust existed and found yours.
If possible, try to implement some features from glsl-viewer.
That's the plan, I found glslViewer
to be a bit buggy sometimes, notably on Alpine linux, built with musl
, so I started this one :)
Document the way to run the shader.