lqy0628 / dev1257

Automatically exported from code.google.com/p/dev1257
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Clone Appears During Prison Break #109

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Breaking a lord out of prison
2.
3.

What is the expected output? What do you see instead?
When you enter the dungeon to inform the lord(s) that you are breaking them 
out, a headless clone of your character appears inside the dungeon.  When you 
exit the dungeon and begin fighting the garrison to escape, the headless clone 
also spawns.  It appears that it cannot be killed.  The clone remains 
imprisoned in the castle/city no matter if you successfully escape or fail in 
the attempt.

What version of the product are you using? On what operating system?
I am using the latest SVN as of July 20th on Windows 7.

Please provide any additional information below.
So far this is the only bug I've encountered.  It doesn't appear that the clone 
affects anything in the game but I haven't played long enough to determine that 
finally.

Original issue reported on code.google.com by BrianHer...@gmail.com on 20 Jul 2012 at 6:35