`
monkey@butt:~/nuproj/omw/Emerald-Engine $ ./emerald
2048 84
This is Emerald Engine.
A few useful commmands are:
Numbers 1-7 = Display different buffers
F = Follow path with camera
T = Toggle tweakbar display
Y = Toggle follow terrain.
X,Z = Interact with lights
P = Print profiling numbers
A complete description of all keyboard commands can be found in doc/keyboard_command_reference.md
monkey@butt:~/nuproj/omw/Emerald-Engine $ ls -l res/models/sponza/textures/sponza_thorn_diff.tga
-rw-r--r-- 1 david david 786476 Oct 4 21:57 res/models/sponza/textures/sponza_thorn_diff.tga
monkey@butt:~/nuproj/omw/Emerald-Engine $ file res/models/sponza/textures/sponza_thorn_diff.tga
res/models/sponza/textures/sponza_thorn_diff.tga: Targa image data - RGB 512 x 512 x 24
`
running with strace shows:
openat(AT_FDCWD, "res/models/sponza/textures/sponza_thorn_diff.tga\t", O_RDONLY) = -1 ENOENT (No such file or directory)
Hello!
Running emerald on devuan, i get
` monkey@butt:~/nuproj/omw/Emerald-Engine $ ./emerald 2048 84 This is Emerald Engine. A few useful commmands are:
Numbers 1-7 = Display different buffers F = Follow path with camera T = Toggle tweakbar display Y = Toggle follow terrain. X,Z = Interact with lights P = Print profiling numbers
A complete description of all keyboard commands can be found in doc/keyboard_command_reference.md
Loaded shader 3 - build/shaders/forward.frag Loaded shader 6 - build/shaders/geometry.frag Loaded shader 10 - build/shaders/flat_no_bloom.frag Loaded shader 13 - build/shaders/deferred.frag Loaded shader 16 - build/shaders/flat.frag Loaded shader 19 - build/shaders/flat_no_bloom.frag Loaded shader 22 - build/shaders/flat_texture.frag Loaded shader 25 - build/shaders/ssao.frag Loaded shader 28 - build/shaders/blur_red_5_x.frag Loaded shader 31 - build/shaders/blur_red_5_y.frag Loaded shader 34 - build/shaders/blur_rgb_11_x.frag Loaded shader 37 - build/shaders/blur_rgb_11_y.frag Loaded shader 40 - build/shaders/show_rgb_component.frag Loaded shader 43 - build/shaders/show_alpha_component.frag Loaded shader 46 - build/shaders/show_red_component.frag Loaded shader 49 - build/shaders/hdr_bloom.frag Loaded shader 53 - build/shaders/grass.frag Loaded shader 57 - build/shaders/grass.frag Loaded shader 61 - build/shaders/grass.frag Loaded shader 65 - build/shaders/grass_single_color.frag Loaded shader 69 - build/shaders/grass_single_color.frag Loaded shader 73 - build/shaders/grass_single_color.frag Loaded shader 76 - build/shaders/shadow.frag Loaded shader 79 - build/shaders/skydome.frag Error 13: Can't load image! Couldn't open res/models/sponza/textures/sponza_thorn_diff.tga
monkey@butt:~/nuproj/omw/Emerald-Engine $ ls -l res/models/sponza/textures/sponza_thorn_diff.tga -rw-r--r-- 1 david david 786476 Oct 4 21:57 res/models/sponza/textures/sponza_thorn_diff.tga
monkey@butt:~/nuproj/omw/Emerald-Engine $ file res/models/sponza/textures/sponza_thorn_diff.tga res/models/sponza/textures/sponza_thorn_diff.tga: Targa image data - RGB 512 x 512 x 24 `
running with strace shows:
openat(AT_FDCWD, "res/models/sponza/textures/sponza_thorn_diff.tga\t", O_RDONLY) = -1 ENOENT (No such file or directory)
What is the cause of the problem?