lragnarsson / Emerald-Engine

3D graphics engine using OpenGL
MIT License
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Geometry shader test (Normal vector visualisation) #91

Closed Isakwiberg closed 8 years ago

Isakwiberg commented 8 years ago

Normal vectors are visualized per vertex on all normal objects in scene. Commands:

lragnarsson commented 8 years ago

I'm happy to merge this, Unless someone disagrees with the shader compiling changes I made,