lronaldo / cpctelera

Astonishingly fast Amstrad CPC game engine for C developers
http://lronaldo.github.io/cpctelera/
GNU Lesser General Public License v3.0
222 stars 53 forks source link

Sprite Color Replacement #141

Closed Arnaud6128 closed 2 years ago

Arnaud6128 commented 2 years ago

Functions and Macros (C and Asm)

lronaldo commented 2 years ago

Very nice. Let's finally honour this functionality the place it very much deserves into the current release.

@Arnaud6128 I grant you the badge of longevity :). Your functionality is the single one that has taken most development and revision time to get merged into development, up to today. I'm the one to blame mostly for it taking so long, as I should have payed it more attention and even merged it before. Use the badge as a symbol of how much things can be delayed when a single person, like me, is to be waited for :).

Let's take this step as the first one into a new time for CPCtelera, and the first of many changes to make it even better, thanks to you :)

Arnaud6128 commented 2 years ago

Hi Fran, Thanks for the badge 😊

I just push a little pull-request with cpct_drawToSpriteBufferHFlipModeX new functions.

I have no more code awaiting. Arnaud