Open playingoDEERUX opened 2 years ago
With a small amount of sockets, epoll
does not give perf benefits compared to poll
. Meaning, for gaming UDP transport, where client or server have normally 1-2 sockets to communicate, there won't be significant epoll
advantages. Keep in mind, even with 1000+ clients, UDP server uses the same socket to recv
/ send
data.
^^ Question in title, I believe epoll has some great performance/scalability advantages that I would like to see in ENet! Any way that's going to be added in the future?