Pretty much what it says on the tin. Every other exporter has an option for this.
Most models I make have a modifier stack of some sort (mirror, lattice deform, etc), some half of my exports end up broken because I forgot to apply modifiers on one or all of my meshes.
fix for this is setting (and resetting after mesh export) armature.data.pose_position = 'REST' and setting the use modifiers flag on obj.to_mesh in collectMeshes
Pretty much what it says on the tin. Every other exporter has an option for this.
Most models I make have a modifier stack of some sort (mirror, lattice deform, etc), some half of my exports end up broken because I forgot to apply modifiers on one or all of my meshes.