Closed ampetrosillo closed 8 months ago
Do I right understand that this 'hold' should work like a trigger? For example, if I set some threshold and the hold value, then when the envelope reaches the threshold value, the system triggers and does not allow the envelope to fall below this threshold for a specified amount of time?
Yes, but that's after the attack phase. More precisely put, a hold phase does not allow the gate or the compressor to release (but it should allow a compressor to further compress the signal if the input signal is sufficiently high to cause the compressor to reduce gain further; compare this to a peak detector, the detector signals a certain level and does not go below that level for a certain amount of time unless a higher level is input in the detector). A hold setting is more useful for gates than for compressors, but with compressors, it should allow them to have a distinct flavour. I don't usually see a hold stage for compressors, but since the logic behind it is very similar to a gate envelope, why not include it?
In other words, think of the hold stage as the sustain stage of an ADSR envelope for synths and the like, where the S stage lasts for a fixed amount of time.
A hold setting is more useful for gates than for compressors, but with compressors, it should allow them to have a distinct flavour. I don't usually see a hold stage for compressors, but since the logic behind it is very similar to a gate envelope, why not include it?
I was looking for a compressor with a hold phase in the Linux world but couldn't find one. Although not every compressor outside the Linux world has a hold parameter, it is especially useful for leveling percussive sounds. My use case is a kick drum that was played too dynamically, and now the loud and quiet beats have to be brought to a similar level (replacing the recorded kick drum by a sample is not an option as it would sound unnatural and wouldn't fit into the mix). As can be seen from the following pictures, a compressor with a hold phase can perform the leveling without affecting the decay of the sound (green), while a compressor without a hold phase affects the decay of loud an quiet sounds differently (red), which is undesirable.
Picture 1: Original signal (envelope) and compressor parameters (blue)
Picture 2: Processed signal (envelope); green: compressor with hold phase; red: without hold phase (release phase only)
Therefore, I would support this feature request also for the compressor and not only for the gate.
Kind regards, Dstra
Finally, after many years, we got this feature implemented in all dynamic plugins (single band and multiband). Will be available in 1.2.15.
Available in 1.2.15.
A "hold" phase which keeps the gate open or maintains the compression level after the attack phase can come in very useful. Consider the scenario where a compressor is used as a ducking compressor triggered by the kick drum for instance, holding the compressor to its maximum strength for a set amount of ms would allow more dramatic effects. When used in percussive material, it can allow for a more dramatic effect. On gates especially the feature is very useful as it allows the source signal (eg. a percussion instrument) to fully decay before the gate closes again (using longer release times still affects the natural decay of the drum).