lsst-sims / legacy_sims_movingObjects

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Should SEDs be stored in sims_sed_library #15

Closed danielsf closed 6 years ago

danielsf commented 7 years ago

I see that you added the asteroid SEDs to this repository. We have been shipping them with sims_sed_library. Shipping them with sims_sed_library prevents EUPS from downloading a new copy of the SEDs every time the user updates the software repos. Can we move the SEDs from here to sims_sed_library?

rhiannonlynne commented 6 years ago

The asteroid SEDS are so small though -- I didn't want to introduce a dependency on sims_sed_library if I didn't have to (although it may already be a dependency, given that I'm using the camera footprint?).

danielsf commented 6 years ago

The camera footprint does not bring in sims_sed_library.

sims_sed_library is 2.4GB in size. If you think that is too much to ask people who just care about asteroids to download, then I am fine keeping the asteroid SEDs here.

rhiannonlynne commented 6 years ago

I think for now it's reasonable to keep the SEDs here. We can revisit this later if the SEDs grow in number.