Demonstrate the LsstCameraFootprint class - this class unifies the camera footprint used in movingObjects and in maf and hopefully makes it a little easier to access.
Should the class use a 'call' method or something else? (points_in_fov? find_overlaps?) Should it return an array that matches the original length of the input arrays, with just true/false values? (Instead of returning the indexes of the valid points)?
(these may be better raised on the other PR, but that already has changes due to workflow stuff .. and this update is also needed to be able to do the workflow PR).
Needs u/lynnej/docs branch from rubin_sim (until that's merged).
Demonstrate the LsstCameraFootprint class - this class unifies the camera footprint used in movingObjects and in maf and hopefully makes it a little easier to access.
Should the class use a 'call' method or something else? (points_in_fov? find_overlaps?) Should it return an array that matches the original length of the input arrays, with just true/false values? (Instead of returning the indexes of the valid points)? (these may be better raised on the other PR, but that already has changes due to workflow stuff .. and this update is also needed to be able to do the workflow PR).
Needs u/lynnej/docs branch from rubin_sim (until that's merged).