I am trying to experiment with using Detailers kind of as an hires fix.
The workflow is : 1536x1536 image (an upscaled image) -> Make Tile Segs (bbox_size 512) -> DetailerDebug Segs (with the same image injected)
I can see the preview image being segmented in 16 parts, I've tried various values for guide_size and max_size, but nothing seems to diminish the memory value demanded.
Hello!
I am trying to experiment with using Detailers kind of as an hires fix.
The workflow is : 1536x1536 image (an upscaled image) -> Make Tile Segs (bbox_size 512) -> DetailerDebug Segs (with the same image injected)
I can see the preview image being segmented in 16 parts, I've tried various values for guide_size and max_size, but nothing seems to diminish the memory value demanded.
I'm doing what this video: https://www.youtube.com/watch?v=bEqF4jbLCOc does but without filtering background and subject.
Is there something I do wrong?