The group ‘6 - Detailing after upscaling’ is hard to adjust and optimize. I use SEG Detailer, one for the background and one for the main subject. There are two options for each detailer: SDXL or FLUX. To improve image quality, I use Tile Control Net SEG, activated only with SDXL.
It is possible to tile the image or manage it in one block. However, having both the ‘Make Tile SEGS’ node and Tile Control Net SEG seems redundant. If I don’t add this CN group to Make Tile, the image is full of artifacts and low quality.
Finally, I wonder if there is a better strategy to use this workflow in low VRAM. My current approach is to use SDXL for the background and FLUX for the main subject, and tile it if necessary. But I’m not sure if this is the best method.
Hello,
I need your help to improve my workflow available here:
Hyper FLUX_LLM_Inpaint_Upscaler_LowVram_V4.json
The group ‘6 - Detailing after upscaling’ is hard to adjust and optimize. I use SEG Detailer, one for the background and one for the main subject. There are two options for each detailer: SDXL or FLUX. To improve image quality, I use Tile Control Net SEG, activated only with SDXL.
It is possible to tile the image or manage it in one block. However, having both the ‘Make Tile SEGS’ node and Tile Control Net SEG seems redundant. If I don’t add this CN group to Make Tile, the image is full of artifacts and low quality.
Finally, I wonder if there is a better strategy to use this workflow in low VRAM. My current approach is to use SDXL for the background and FLUX for the main subject, and tile it if necessary. But I’m not sure if this is the best method.
I took my inspiration from here: https://www.youtube.com/watch?v=hxvCKvvl9so&t=233s
As you can see in the image below (4096x4096), the tile lines are visible and the background seem of lower quality ?