Due to LGF's codebase being an utter mess, the only real way to move forward would be to completely rewrite the framework. Rather than being one library, it will be a collection of libraries similar to LWJGL for Java. It would also use LuaJIT for faster speeds. Listed below are many tasks that would have to be done in order to reach 0.2.
Due to LGF's codebase being an utter mess, the only real way to move forward would be to completely rewrite the framework. Rather than being one library, it will be a collection of libraries similar to LWJGL for Java. It would also use LuaJIT for faster speeds. Listed below are many tasks that would have to be done in order to reach 0.2.
LWL (Lua Windowing Library)
LGFRender (Lua OpenGL Rendering System)
LOBLib (Lua Obfuscation Library)
LGFPackager (Packaging system for LGF games)
LGFCLI (CLI for LGF)