Closed TheGuyWhoIsIdiot closed 2 months ago
This is not an issue with the saveinstance. It already supports them. It's only a matter whether your executor is able to read the necessary properties. You would've figured this out if you read the replies in the other issues.
huh. so depends about the exploit you're using, ok...
I'm using WeAreDevs API and terrain doesnt save. i think it was supposed so, since also other exploits could do it and implementing terrain save support is a easy thing.
This is not an issue with the saveinstance. It already supports them. It's only a matter whether your executor is able to read the necessary properties. You would've figured this out if you read the replies in the other issues.