Open dumpstring opened 1 week ago
It is there for a reason. @dumpstring What happens when you run (try to find a game where there is AnimationRigData present)
local rig = game:FindFirstChildWhichIsA("AnimationRigData",true) print(rig) if rig then
print(pcall(gethiddenproperty, rig , "parent")) end
in the same game, nothing. the game wasnt updated, it just prints nil. it didnt find an animationrigdata, even though there should be one.
i even tried finding an animationrigdata in nilinstances to be sure.
anyways, it might actually be a synapse z environment issue / just a general bug with getting the parent property of an animationrigdata instance specifically.
in the same game, nothing. the game wasnt updated, it just prints nil. it didnt find an animationrigdata, even though there should be one.
i even tried finding an animationrigdata in nilinstances to be sure.
anyways, it might actually be a synapse z environment issue / just a general bug with getting the parent property of an animationrigdata instance specifically.
It does seem like a Syn Z issue because the script runs past that line just fine on just about any other executor. Keep me updated.
The point of that check is to see if executor's gethiddenproperty returns an overloaded property or not (because AnimationRigData
has a parent
property of it's own and it's a bit different than the deprecated parent
property of all Instances)
its on line 121.
i used synapse z, doesnt seem like its a synz environment issue. roblox itself screamed in the log file.
i removed that check, and it worked flawlessly. maybe try something else?