luau / UniversalSynSaveInstance

Shortly USSI. A universal saveinstance revival. This can also be edited and used as a Roblox-Format-File writer.
https://luau.github.io/UniversalSynSaveInstance/
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[FEATURE] Fallback Support for Attributes, Tags & other NotScriptable props #7

Closed MuhXd closed 5 months ago

MuhXd commented 7 months ago

Is your feature request related to a problem? Please describe. attributes not being added when instancing places with objects with lots of attributes

Describe the solution you'd like attributes being added to objects when save instanced

Describe alternatives you've considered typing the attributes from dex Additional context We are decompling some things that require attributes, a bunch or them so it would take so much time to

phoriah commented 7 months ago

Which executor are you using? And try to print(gethiddenproperty(InstanceWithAttributes, "AttributesSerialize")) and send f9 picture

MuhXd commented 7 months ago

image image I am using wave and this object as a example

phoriah commented 7 months ago

image image I am using wave and this object as a example

That's an issue with wave's gethiddenproperty then

phoriah commented 7 months ago

Our saveinstance supports every property (tags, attributes etc) by default.

phoriah commented 7 months ago

image image I am using wave and this object as a example

That's an issue with wave's gethiddenproperty then

@MuhXd Report the

image image I am using wave and this object as a example

Report that error to Wave devs instead.

phoriah commented 7 months ago

We will look into adding fallback (in case gethiddenproperty fails) way to save Tags, Attributes and some other properties. But no promises

MuhXd commented 7 months ago

umm on codex is does the same thing

phoriah commented 7 months ago

umm on codex is does the same thing

It's an issue on all executors due to new Capabilities system that Roblox introduced few months ago

phoriah commented 5 months ago

Is your feature request related to a problem? Please describe. attributes not being added when instancing places with objects with lots of attributes

Describe the solution you'd like attributes being added to objects when save instanced

Describe alternatives you've considered typing the attributes from dex Additional context We are decompling some things that require attributes, a bunch or them so it would take so much time to

Should be added now.