When performing compression in a streaming fashion, the position of the input buffer does not accurately indicate how much input has actually been compressed, because zstd has its own internal buffers.
The getFrameProgression() function allows the user to get accurate numbers.
When performing compression in a streaming fashion, the position of the input buffer does not accurately indicate how much input has actually been compressed, because zstd has its own internal buffers.
The getFrameProgression() function allows the user to get accurate numbers.