Open blmiles opened 11 months ago
Implemented to negate caching issues in Maui iOS and Android apps. Works very well. Trying to run same app on Windows WinUI app, none of the images load into this control. If I swap out to use the std Maui Image control, images load and display.
using this: https://github.com/Redth/FFImageLoading.Compat for the Maui project. Cannot raise issue on that stream, so here it is...
Load images in FFImageLoading control in WinUI app. EXACLTY same codebase as Android and iOS Apps.
This works:
<Image Aspect="AspectFit" Source="{Binding ImagePath}" > <Image.HeightRequest> <OnIdiom x:TypeArguments="x:Double" Phone="200" Tablet="375" Desktop="300" /> </Image.HeightRequest> </Image>
This does NOT work
<ffimageloading:CachedImage CacheType="None" InvalidateLayoutAfterLoaded="True" Source="{Binding ImagePath}" Aspect="AspectFit" BitmapOptimizations="True" LoadingPriority="Highest" > <ffimageloading:CachedImage.HeightRequest> <OnIdiom x:TypeArguments="x:Double" Phone="200" Tablet="375" Desktop="300" /> </ffimageloading:CachedImage.HeightRequest> </ffimageloading:CachedImage>
FFImageLoadingCompat.Maui version 0.1.1
Platform:
🐛 Bug Report
Implemented to negate caching issues in Maui iOS and Android apps. Works very well. Trying to run same app on Windows WinUI app, none of the images load into this control. If I swap out to use the std Maui Image control, images load and display.
using this: https://github.com/Redth/FFImageLoading.Compat for the Maui project. Cannot raise issue on that stream, so here it is...
Expected behavior
Load images in FFImageLoading control in WinUI app. EXACLTY same codebase as Android and iOS Apps.
Reproduction steps
This works:
This does NOT work
Version
FFImageLoadingCompat.Maui version 0.1.1
Platform: