Closed LordSkittles closed 7 years ago
This commit should resolve your issue: https://github.com/luca-piccioni/OpenGL.Net/commit/4089196b171f8d63990e91b9271f702814e3e3f7
Essentially set Animation to true.
Thanks! When will this be added to the NuGet package?
Yeah, I'm playing on it. When everything is automated with AppVeyor, I'll push the master branch on nuget.
Thanks. You're a legend Luca!
Hey, so I ended up doing it the build way, and now the program launches, but crashes instantly, but still has items going on in the background. Any ideas?
Debug? Exception message and stack trace? By the way, you can upgrade to 0.5.1-beta, upload ed yesterday.
Hi, I was wondering is there a way to continuously call the render event every frame so that you could essentially make a game editor in windows forms.