luca-piccioni / OpenGL.Net

Modern OpenGL bindings for C#.
MIT License
568 stars 108 forks source link

Build fails when following instruction exactly. #79

Closed matthew798 closed 6 years ago

matthew798 commented 6 years ago

I cloned the source, opened x64 native tools vs2017, cd'd to the source directory and ran the command that is in the readme. I get:

error MSB4126: The specified so lution configuration "Release|x64" is invalid. Please specify a valid solution configuration using the Configuration an d Platform properties (e.g. MSBuild.exe Solution.sln /p:Configuration=Debug /p:Platform="Any CPU") or leave those prope rties blank to use the default solution configuration. [C:\Users\user\Source\Repos\OpenGL.Net\OpenGL.N et_VC14.sln]

Same thing for VC15.sln

I can't even build the solution. I'm using vs2017 pro v15.4.3

Thanks.

luca-piccioni commented 6 years ago

Once added x64 configurations, it compiles fine. It was an opportunity yo review the platform configurations (very tedius to setup and maintain).

x86 configurations does not pass some unit test on AppVeyor. I'll check later.

luca-piccioni commented 6 years ago

Good, now run even on x86 without issues.

matthew798 commented 6 years ago

Thanks!