Closed ceasefyre closed 2 years ago
I'm observing the same behavior. on 1.18 branch. Maybe similar to this issue in anther mod? https://github.com/TheCBProject/ChickenChunks/issues/52
yes im having the same problem , incl. trees and when u remove the chunkloader u have to unload the chunks by disconnecting from server before the things start to grow again
Hi guys.
First, I'm having the same problem. When I put a Chunkloader, it prevents: crops growth (and sapplings), hydration of soil, grass spreading on dirt and leaf decay.
But, I'm commenting here because I found another interaction with the chunkloader. I realized that if you are playing with the Bewitchment mod, when you summon a Demon you won't be able to trade with them if you have a chunkloader "loading" the altar (and/or the demons). When you break the chunkloader, everything goes back to normal and you can trade again. I didn't know if I needed to post this on Bewitchment mod github or here, so I took this Issue already created to comment here.
I can confirm the problem with tree and crop growth
Same with sugar cane
Is there a known fix? Because I have computercraft turtles that farm trees but need to be able to leave the area
This should be fixed in the latest 1.9.5 release!
Crops and soil blocks within range of kibe chunkloader do not auto-hydrate despite being within range of water. Also, no crop growth updates happen, newly planted crops on hydrated farmland with sufficient light stay at 0% no matter the amount of time lapsed.