Description:
When a Minecraft Comes Alive entity comes into collision with a gold or diamond spike there is an error as they can not be cast to FakePlayerEntity. The end result is a crash.
Temp fix:
As a temporary fix I surrounded the erroring code in a try catch and just made it do the IRON/STONE damage method where no cast is used. This prevents any crashes at the very least.
Description: When a Minecraft Comes Alive entity comes into collision with a gold or diamond spike there is an error as they can not be cast to FakePlayerEntity. The end result is a crash.
Exception can be seen here: https://pastebin.com/WtMu8zQN
Relevant code: https://github.com/lucaargolo/kibe/blob/1.19/src/main/kotlin/io/github/lucaargolo/kibe/blocks/miscellaneous/Spikes.kt
Temp fix: As a temporary fix I surrounded the erroring code in a try catch and just made it do the IRON/STONE damage method where no cast is used. This prevents any crashes at the very least.