Apparently it freezes the whole thing if you try and multicast events in full-frame mode (which is not surprising, since one event is a fairly big packet). We don't want to multicast events in full-frame anyway.
(We might as well make the checkbox invisible or remove it altogether.)
Apparently it freezes the whole thing if you try and multicast events in full-frame mode (which is not surprising, since one event is a fairly big packet). We don't want to multicast events in full-frame anyway.
(We might as well make the checkbox invisible or remove it altogether.)