lucas95123 / bullet

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Bullet 2.81 doesn't compile with defined DEBUG macro. #678

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Define DEBUG macro.
2. Compile.

What is the expected output? What do you see instead?
Must compile. But doesn't compile.

What version of the product are you using? On what operating system?
Bullet 2.81 on iOS.

Please provide any additional information below.
1. btVector3.cpp: uses memset under DEBUG without including appropriate header.
2. btScalar.h: wrong preprocessor macro #end under arm architecture, must be 
#endif.

Original issue reported on code.google.com by max.ko...@onebuckgames.com on 5 Dec 2012 at 7:39

GoogleCodeExporter commented 8 years ago
Both issues are now fixed in trunk:

https://code.google.com/p/bullet/source/detail?r=2626
https://code.google.com/p/bullet/source/detail?r=2622

Thanks for the report!
Erwin

Original comment by erwin.coumans on 7 Dec 2012 at 6:23