I'm working with Robeth's Co Op mod for Borderlands (Borderlands 2 specifically) for 16 player onscreen. I've edited the Borderlands2.js file appropriately, but nucleus only recognizes 4 controllers when the Antimicro utility recognizes all the controllers I connect (all 7 that I have). I've read online that this is an inherit limitation of xInput. Might be unrelated, but scptoolkit+PS3 occupies all 4 slots. Will using natively supported Xbox and PS4 controllers alleviate this?
I'm working with Robeth's Co Op mod for Borderlands (Borderlands 2 specifically) for 16 player onscreen. I've edited the Borderlands2.js file appropriately, but nucleus only recognizes 4 controllers when the Antimicro utility recognizes all the controllers I connect (all 7 that I have). I've read online that this is an inherit limitation of xInput. Might be unrelated, but scptoolkit+PS3 occupies all 4 slots. Will using natively supported Xbox and PS4 controllers alleviate this?