Open touhougeimu opened 8 years ago
Might be an issue, I'd recommend trying the new 2.0 alpha, the games that seems to be working correctly are Borderlands 2 and Pre Sequel. I'll make a release tomorrow with tons of fixes with the feedback people gave, so if it doesnt work now check again tomorrow ^^
And no, it's not supposed to compress but I've seen Borderlands 1 doing that, but never 2/PreSequel. Strange, lets see if it happens on the new version.
Thanks for the response!
I'll definitely try out the new release and let you know. How do I download it though? I have no idea how github works.
Hey lucas, thanks for developing the Split Play tool and I'm glad you're working on it still. I have a few questions.
First, is nucleuscoop ready yet or is there a public build that works well enough?
Second, I'm using the Split Play 1.5.8 tool to try and get local splitscreen co-op working with Borderlands Presequel. So far, everything works fine, from controller recognition to loading up two instances of Borderlands PS simultaneously and putting em next to one another or on top of one another. The issue that I have encountered is that once both screens load up after a while and Split Play automatically places them (Player 1 top half, Player 2 bottom half), the resolution is buggy in that each Borderlands is too much zoomed in so all we see is the middle of the entire screen on each Borderlands. I haven't touched any resolution settings and I have a 1920x1080 resolution monitor. Is this normal? Am I supposed to only play using literally two small 600x460 Borderlands screens with a ton of empty space or is the windowed feature that expands it to fit the top/bottom half thing just doing it incorrectly? (The same thing happens when I try left/right half).